Personal project of rat scene. In this project I wanted to get acquainted with Xgen and make some organic stuff.
Model, rig, animation of rat was made in Maya and Zbrush (~60k tris), textured in Substance (4k map), groomed in Xgen Interactive Grooming and rendered in Arnold. Environment stuff I stole like an artist from Megascans Bridge (what the heck with roughness textures?).
And I suppose I'll never be render animations in "offline" renders till get new rtx card - too much time for too bad result.
Thanks for watching.